VGC Day 29: What game scared the crap out of you?

VGC Day 29: What game scared the crap out of you?

Briefly mentioned in another post, Outlast has been insanely popular for Youtubers and Let’s Player’s alike and not without reason. Outlast was praised for its horror elements and game-play, but also criticized for its environments and character models.


Using only a camcorder, players must navigate through an insane asylum riddled with enemies. Players can only run or hide but enemies will come looking for you. Squeezing into small spaces and closing doors can deter your attackers for a few moments. The camcorder has night vision and can record important events. Be aware though that batteries can become difficult to find and some black out areas basically require night vision on the camcorder in order for you to navigate.

Outlast was one of the first “modern” horror games I enjoyed. There’s plenty to gripe about but the actual survival horror part of the game was fantastic. I obviously didn’t play this one on my own. I played it with my brother (then later played Whistle Blower). He was the cool and calm one while I shrieked at every jump-scare.

I already have a strange fascination with serial killers (looking at you Criminal Minds and Serial Killers Parcast) so being inside the psychiatric hospital with those who actually belong there with dead personnel literally everywhere was unsettling. Reading the documents and slowly piecing everything together kept me on my toes. The few “main” enemies we encountered made me feel gross and disturbed.

Overall, it’s a great game. The character models could have been better, but I personally didn’t have much to complain about. Did the game take some cheap shots with jump-scares? Sure, and maybe they even numbed you a bit because you “knew” they were coming. I knew they were coming, and they would still scare the shit out of me. Don’t play this one alone.

Want to see more of the 30 Day Video Game Challenge? Want to try the challenge yourself? Read this post here!

What game scared the crap out of you? Let me know in the comments!

VGC Day 21: What is the weirdest game you played and enjoyed?

VGC Day 21: What is the weirdest game you played and enjoyed?

I don’t get the chance to play too many visual novels despite really enjoying them. When I spotted Doki Doki making the Let’s Play rounds on blogs and being praised as one of the weirdest psychological horrors VN’s of the year, I knew I had to give it a try.


Trigger warning for suicide, self harm, and other disturbing content.

Doki Doki Literature Club received it’s very own Saturday Suggestion post awhile back back. You can check that out here. Rather than rehashing what I already poured over in the review, I’ll talk a little bit about what made me enjoy it even though it was one of the weirdest games I’ve ever played (and I play so many weird games).

There was something about the psychological terror that I enjoyed. That “something” was the creeping feeling that something just wasn’t right. I wanted to keep staring at the game until the pieces started to come together. But they don’t until you’re nearly halfway done with the game. and then you can’t stop it. You can’t stop what’s happening and can only continue to click and read the dialogue as the next scene unfolds. It’s completely out of your hands.

Doki Doki delivered on psycho-horror. Very few times have I played a game in a few hours or a couple of days to see how it all ends. I usually like to take my time and absorb information, get to know the characters and just be in the environment. Doki Doki made me sit on the edge of my chair, eager for the next scene, eager to see when I would glimpse the seams starting to unravel.

Want to see more of the 30 Day Video Game Challenge? Want to try the challenge yourself? Read this post here!

What is the weirdest game you played and enjoyed? Let me know in the comments!



VGC Day 19: What is the last game you played?

VGC Day 19: What is the last game you played?

Every Monday, I get on Steam with a few friends, and we play Divinity: Original Sin 2.


This game is practically brand new to me. I jumped in a single player game for about 2 hours and barely got into any battles. Then I was asked to join a co-op multiplayer play-through with the origin characters for the game. Now my friends have already played the entire game through once before with their own characters. This time they wanted to try it with the origin characters and needed at least 4 people.

Being turn based strategy has been a bit of a challenge for me personally as I forget I’m a rogue and need to get in there, get in hits, and get the F out. If I can’t get out during my turn, I try to find other ways to help the party. Sometimes I forget though and die. I die a lot.

The story has been a little slow paced and sometimes confusing. With all of us discovering our own stories, it can be a little much. The great thing though is we can all “listen in” on each other stories and conversations. The quests have been great and engaging for the most part.

The best parts for me: talking to animals (well, not my character because I didn’t know it was thing until my friend got the ability!), watching enemies slip on ice, Fane “playing dead,” everyone giving me body parts because elves eat flesh, collecting every single painting, and playing as a ruthless and cut-throat Sebille.

Want to see more of the 30 Day Video Game Challenge? Want to try the challenge yourself? Read this post here!

What is the last game you played? Let me know in the comments!

Saturday Suggestion – Game: Doki Doki Literature Club!

Saturday Suggestion – Game: Doki Doki Literature Club!


Trigger warning for suicide, self harm, and other disturbing content.

You’ve read the game tags. You’ve read the warnings. You’ve read the reviews. It’s on Steam for free. Now it’s your turn to experience the psychological horror that is Doki Doki Literature Club!

Don’t let the innocent logo, shades of pink, and the stereotypical looking visual novel ladies fool you. This game made me scream, and never have so many obscenities come out of my mouth while playing a Steam game before. Jump scares? Check! Nightmares? Check! Images burned into my eyeballs? Check! Music stuck in my head for days? Check! Check! Check! As always, buckle up for a spoiler free review!

Brief intro: You’re a high school student in a very typical Japanese style visual novel. You meet the first girl, your childhood best friend named Sayori, on your way to school. You walk together every day. After a bit of pestering from Sayori about what club you’re going to be in this year, you start to consider possibly joining a club. After class is over, Sayori invites you to stop in at her club where you meet three other girls: Monika, the president of the Literature Club and the most popular girl in school, Natsuki, the typical tsundere who loves cute things, manga, and baking, and Yuri, the mysterious and introverted bookworm.

Things are definitely checking off all the boxes for your typical romance visual novel. You get a glimpse of personalities from the girls, you’re pushed into being a member of the club, and after what you’ve seen so far, things are normal. Normal and quiet… You are lulled into a simple choice romance game, picking what you know will get you the most time with a girl. Creating poems to be shared with each girl to get to know her better…

But slowly, you start to see things. Little things. In the dialogue. In the poems. Things that make you take a second look. Things that don’t quite make sense. Things that don’t belong… Things that frighten you.

Review: Hang on tight, because shit gets cray in Doki Doki. I finished this game in 2 days because I just HAD TO KNOW what the F was going on. With a game play of about 2 to 10 hours, it’s short and sweet but leave your heart jumping from your chest. Fans of thrillers and psycho horrors: this game is for you.

Without spoiling the game or ending, this game gets under your skin. It starts off innocently enough and is cleverly disguised as a romance visual novel with your typical high school guy and four girls to “choose” from. Endless dialogue and the usual choices will start to make you yawn (or if you’re like me and actually enjoy visual novels you’ll feel right at home). Then… it starts.

Strange poetry, strange dialogue, strange reactions from the girls, and strange game glitches. You’ll be scratching your head wondering if that just happened. Was it a part of the game? Are you seeing things? Why are the girls acting so weird? You’ll think back to past conversations as the pieces start to fit together.

Speaking of strange poetry, the poems that you share every day with the girls in the Literature Club is a game mechanic I haven’t encountered before but definitely has a place in Doki Doki. You choose from a set of words twenty times to create your poem. These words range from ‘sunshine’ to ‘suicide’ and correlate to each girl. Pick the right ones for the right girl, and you’ll have her attention. Despite never getting to see your poems, it’s still a neat game mechanic

Beautiful and sometimes haunting music accompany the Japanese style visual novel graphics. It’s subtle enough to accompany the story without taking you away, but haunting enough to be stuck in your head for days (just ask my husband). The character art is very well done and up to visual novel standards. There’s static movement with the occasional full size shot of the girl you are romancing. For a free game, it was most definitely crafted with love by Team Salvato. I’m looking forward to any other games they put out on the Steam store.

Doki Doki Literature Club truly belongs in it’s own genre. It’s terrifying, discusses mental health on a highly uncomfortable level, incorporates heavy foreshadowing in an already intricate story, and really screws with you as a player (hello, fourth wall breaking!). You’ll even find yourself digging into the game files to uncover… things. Do yourself a favor, and play Doki Doki Literature Club.

Official Rating: M

Genre(s): Psychological Horror, Visual Novel, Dating Sim

Score: 5 out of 5 stars!