Hi! I’m Megan.
I’m a lead graphic artist & 3D modeler with over 7 years experience in Design, Print, Branding, and Game Ready & Low Poly Modeling. I have worked on flight manuals and textbooks as well as flight simulation models. I have designed real estate, lifestyle, and commercial magazines, brochures, invitations, and flyers as well as wide format work like banners, sandwich boards, signcades, etc. I have experience in 3D modeling and texturing real and stylized environments, objects, and characters. I have a PDF portfolio available upon request!
I have a Bachelor of Science Degree in Game Art. I was also Salutatorian of my degree program and accepted the Advanced Achievement Award. I primarily work in 3DS Max, Substance Painter, Unity, Unreal, Creator, Photoshop, and Illustrator currently. I have experience working in InDesign, Premiere Pro, ZBrush, ProCreate, Microsoft Word, Excel, and PowerPoint. I have Mac as well as PC proficiency. I am currently learning HTML and WordPress.
Friends and colleagues know me as a highly creative, self-motivated, & a passionate go-getter with an eye for detail. I know the client always comes first, and their vision is what I want to bring to life. I love to solve problems practically and efficiently. I have the ability to work well independently as well as lead a team.
- 3D Models [Coming Soon]
I’m currently looking for remote freelancing opportunities in graphic design, 3D modeling and writing. I am also currently taking logo and branding projects. I can be reached by email at firstname.lastname@example.org.
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